Final Destination Books

Final Destination Books

Final Destination is a series of horror films based on an unproduced spec script written by Jeffrey Reddick he originally submitted to the X-Files television series. Distributed by New Line Cinema, all five films are centered on the themes of fatalism, predestination, and precognition, in relation to death (i.e. how to foresee, avoid or control it). In a less abstract sense, each film features a group of people dying in a series of elaborate and often gory scenarios that frequently resemble Rube Goldberg machines in their complexity.

The series is noteworthy amongst others in the horror genre in that the "villain" of the movies is not the stereotypical slashers, monsters, creatures, beasts, ghosts, or demons. It is the entity Death itself (very occasionally 'seen' as a fleeting shadow), which manipulates the environment in deadly ways with the intent of "recapturing" those who somehow manage (usually through warning premonitions) to escape their fates the first time. The franchise has also spawned a related book series (published by Black Flame) and comic series (published by Zenescope Entertainment Inc).

Read more about Final Destination Books:  Future, Cast, Novels, Comic Books

Famous quotes containing the words final, destination and/or books:

    For I had expected always
    Some brightness to hold in trust,
    Some final innocence
    To save from dust;
    Stephen Spender (1909–1995)

    A man’s destination is his own village,
    His own cooking fire, and his wife’s cooking;
    To sit in front of his own door at sunset
    And see his grandson, and his neighbour’s grandson
    Playing in the dust together.
    —T.S. (Thomas Stearns)

    PLAYING SHOULD BE FUN! In our great eagerness to teach our children we studiously look for “educational” toys, games with built-in lessons, books with a “message.” Often these “tools” are less interesting and stimulating than the child’s natural curiosity and playfulness. Play is by its very nature educational. And it should be pleasurable. When the fun goes out of play, most often so does the learning.
    Joanne E. Oppenheim (20th century)