Fatality (Mortal Kombat) - Conception

Conception

While creating Mortal Kombat, Ed Boon and John Tobias started with the idea of Street Fighter II-like system and retained many of its conventions but tweaked others. The most notable additions were graphic blood effects, more brutal fighting techniques, and especially the fatal finishing moves (this was a novelty as the traditional fighting games ended with the loser simply knocked unconscious and the victor posing for the players). According to Boon, it started with an idea to enable the player to hit a dizzied opponent at the end of the match with a "free hit", and that idea "quickly evolved into something nasty". According to Tobias: "Our first idea was to use them as a finishing move for final boss Shang Tsung, who was going to pull out his sword and behead his opponent. Then we thought, 'What if the player could do that to his opponent?' When we watched players react to the Fatalities, we knew we had no choice but to give them more."

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