DualShock - DualShock

DualShock

Original grey version of the DualShock controller
Manufacturer Sony Computer Entertainment
Type Video game controller
Generation Fifth generation era
Retail availability November 20, 1997
Discontinued December 31, 2004
Input
  • 2× Analog sticks (8-bit precision)
  • 13× Digital buttons
  • Digital D-Pad
Connectivity PlayStation (2) controller port
Dimensions

Body

  • 157 mm × 95 mm × 55 mm
  • 6.18 in × 3.74 in × 2.16 in

Cable

  • 2 m
  • 6.56 ft
Predecessor Dual Analog
Successor DualShock 2

The DualShock Analog Controller (SCPH-1200) is a controller capable of providing vibration feedback based on the on-screen action of the game (if the game supports it), as well as analog input through two sticks. The controller's name derives from its use of two (dual) vibration motors (shock). These motors are housed within the handles of the controller, with the left one being larger and more powerful than the one on the right, so as to allow for varying levels of vibration. The DualShock differs from the Nintendo 64's Rumble Pak in this respect as it only uses a single motor. The Rumble Pak also uses batteries to power the vibration function while all corded varieties of the DualShock use power supplied by the PlayStation. (However, some third party DualShock-compatible controllers use batteries instead of the PlayStation's power supply.) The rumble feature of the DualShock is similar to the one featured on the first edition of the Japanese Dual Analog Controller, a feature that was removed shortly after that controller was released.

Like its predecessor, the Dual Analog, the DualShock has two analog sticks. However, unlike its predecessor, the DualShock's analog sticks feature textured rubber grips instead of the smooth plastic tips with recessed grooves found on the Dual Analog controller's analog sticks. The DualShock also features two additional buttons when compared to the Dual Analog, L3 and R3, which are triggered by pressing the analog sticks down. Other differences between Dual Analog and the DualShock include the longer grips/handles and slightly different L2/R2 buttons found on the Dual Analog.

The controller was hugely supported; shortly after its launch most new titles, including Crash Bandicoot: Warped, Spyro the Dragon, and Tekken 3 included support for the vibration feature and dual analog sticks. Some games designed for the Dual Analog's vibration capability, such as Porsche Challenge and Crash Bandicoot 2, also work. Many games took advantage of the presence of two motors to provide vibration effects in stereo including Gran Turismo and the PlayStation port of Quake II. Released in 1999, the PlayStation hit Ape Escape became the first game to explicitly require DualShock/Dual-Analog-type controllers, with its gameplay requiring the use of both analog sticks.

The DualShock is also compatible with the PlayStation 2, as they use the same connector and protocol. However, certain PS2 games that utilize the DualShock 2's analog buttons, such as The Bouncer, are not compatible with the DualShock. The DualShock is fully forwards compatible with the PlayStation 2 when that console is used to play PlayStation games.

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