Doom (video Game)

Doom (video game)

80386 class CPU, 4 MB RAM

Doom (typeset as DOOM in official documents) is a 1993 science fiction horror-themed first-person shooter video game by id Software. It is widely recognized for having popularized the first-person shooter genre, pioneering immersive 3D graphics, networked multiplayer gaming, and support for customized additions and modifications via packaged files in a data archive known as "WADs". Its graphic and interactive violence, as well as its Satanic imagery, also made it the subject of considerable controversy. In Doom, players assume the role of a space marine, popularly known as "Doomguy", who must fight his way through a military base on Mars' moon, Phobos, and kill the demons from Hell. The game is divided into three nine-level episodes. The Ultimate Doom, an updated release of the original game featuring the fourth episode, came out in 1995.

With one third of the game (9 levels) distributed as shareware, Doom was played by an estimated 10 million people within two years of its release, popularizing the mode of gameplay and spawning a gaming subculture; as a sign of its effect on the industry, games from the mid-1990s boom of first-person shooters are often known simply as "Doom clones". According to GameSpy, Doom was voted by industry insiders to be the greatest game of all time in 2004. The game was made available on Steam on August 3, 2007, running on the DOSBox DOS emulator.

The Doom franchise was continued with the follow-up Doom II: Hell on Earth (1994) and numerous mission packs, including Master Levels for Doom II (1995), and Final Doom (1996). Originally released for PC DOS, the games have later been ported to numerous other platforms. Once the game's source code was released in 1997, it spawned even more adaptations, as fans further ported the code to countless devices. The series started to lose mainstream appeal as the technology of the Doom game engine was surpassed in the mid-1990s, although fans have continued making WADs, speedruns, and modifications to the original. The franchise again received popular attention in 2004 with the release of Doom 3, a retelling of the original game using new technology, and an associated 2005 Doom motion picture. On May 7, 2008, following speculation by John Carmack at QuakeCon on August 3, 2007, Doom 4 was announced as in production.

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