Donkey Kong 64

Donkey Kong 64 is a platform game developed by Rare and published by Nintendo for the Nintendo 64 that was released in North America on November 24, in Europe on December 6, and in Japan on December 10, 1999. The game is a follow up to the Donkey Kong Country trilogy on the Super Nintendo Entertainment System. Many of the levels are based on levels from the original three Donkey Kong Country games, such as the mine carts and the bonus stages. Donkey Kong 64 follows the adventures of Donkey Kong and four of his simian relatives as they try to win back their hoard of Golden Bananas and banish King K. Rool. Players can control all five Kongs in eight individual levels as well as a greater world map, a multiplayer mode, and several minigames.

'It was the first game to require the Expansion Pak, which provides 4 MB more RAM for enhanced graphics and more expansive environments (the only other game to require the Expansion Pak for any gameplay whatsoever was The Legend of Zelda: Majora's Mask; all others were optional with the exception of Perfect Dark's limited gameplay). Donkey Kong 64 went on to become a Nintendo 64 Player's Choice title. This is one of the only Donkey Kong games that has yet to be available on the Virtual Console, despite the fact that, unlike most of the games that Rare has made for the system (such as the Banjo-Kazooie series and Conker's Bad Fur Day, among others), Nintendo retains full rights to the game just as with the other games in the franchise (Donkey Kong being their intellectual property).

Read more about Donkey Kong 64Gameplay, Plot, Characters, Development and Audio, Reception, Awards