Decision Theater

The Decision Theater at Arizona State University is an 8,000-square-foot (740 m2) visualization environment that accommodates up to 30 participants.

The core component of the Decision Theater is the ‘drum’ comprising a 260-degree faceted screen, seven rear-projection passive stereo sources, tracking devices and surround sound. This enables data to be displayed and interacted with in a panoramic setting using 2D or 3D stereoscopic video.

Unlike some visualization labs and flat-wall display facilities, the Decision Theater is an immersive environment designed for collaboration. Participants are often arranged in a conference configuration to improve human engagement with each other and to interact with the visual information around them. They can take advantage of a variety of tools to improve decision making including 3D and geospatial visualization, simulation models, system dynamics, and computer-assisted tools for collecting participant input and collaboration. They also have access to the university’s ongoing research in policy informatics, design, geography, computational science, business, psychology and mathematics.

The facility is used by federal, state and local government agencies, community planners and policy makers in business to address complex problems ranging from hyper growth, and water resource management to disease monitoring. These fall into four domains: Urban growth, Public health, Education, and Environment.

The Decision Theater concept originated in 2005 and reflects the university leadership’s desire to create a different type of visualization center, one focused on issues related to new urbanism, smart growth and sustainability. That vision called for the creation of a space where researchers at the university and community could explore common issues in a neutral setting.

Famous quotes containing the words decision and/or theater:

    Every decision is liberating, even if it leads to disaster. Otherwise, why do so many people walk upright and with open eyes into their misfortune?
    Elias Canetti (b. 1905)

    We live in a time which has created the art of the absurd. It is our art. It contains happenings, Pop art, camp, a theater of the absurd.... Do we have the art because the absurd is the patina of waste...? Or are we face to face with a desperate or most rational effort from the deepest resources of the unconscious of us all to rescue civilization from the pit and plague of its bedding?
    Norman Mailer (b. 1923)