Features
DAZ Studio has a simple user interface allowing the user to add and manipulate models within the scene, add and manipulate morphs (body-shape changes), adjust the textures applied to models, add and adjust lighting and to fine-tune the render process.
DAZ Studio is bundled with a hard-linked (non-standalone) version of the 3Delight renderer. This is a RenderMan-compliant renderer. RenderMan is commonly used in the production of blockbuster visual effects. The renderer is able to render higher order surfaces like true subdivision surfaces (already implemented in DAZ Studio) and supports true 3D motion blur and depth of field. As of version 3.0, DAZ Studio has been updated to exploit more features of the 3Delight render engine. Some advanced features may still require use of an exported scene file and the stand-alone version of the tool.
DAZ Studio does not yet support dynamic hair, tapering of body parts, or (in the Mac OS X version) texture maps in the PICT format. Dynamic Clothing support was added using a plug-in released in 2009, however the Poser and DAZ Studio implementations of Dynamic Clothing are mutually incompatible. Other commercial plug-ins provide alternate rendering, lighting, animation and other capabilities.
DAZ Studio 3.0 was released in June 2009. The basic DAZ Studio 3.0 follows the free software model of earlier releases, retaining all previous features while adding in several new ones. At the same time, DAZ Productions introduced a commercially available version, DAZ Studio 3.0 Advanced which introduces additional features beyond those in the basic version:
- an animation keyframe editor
- a faster render engine
- better Open GL display
- Morph Follower improves the fit of clothing to different morphs (DS3A only)
- Figure Mixer allows the creative recombination of the features of different figures (DS3A only)
- Shader Mixer allows the creation of new shaders (DS3A only)
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—Henry Wadsworth Longfellow (18071882)
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—Herman Melville (18191891)