Daytona USA (video Game) - Home Console Versions

Home Console Versions

Daytona USA was ported to the Sega Saturn as a Western launch title in 1995, and to Windows in 1996. The conversion had a somewhat slow frame rate (around 20fps, compared to the arcade version's 60fps), and used 'clipping' to render only the scenery nearest the player. As a consequence of the Sega Saturn's rushed launch date, Daytona USA's development was severely rushed as a result - had the launch gone to plan, it is likely that the Saturn port would be more faithful to the arcade original, as can be seen by the vastly improved clipping in the Championship Circuit Edition.

Daytona USA is compatible with the Arcade Racer steering wheel accessory. It is also compatible with the 3D analog control pad (when switched into analog mode) and the Saturn will detect it as the Arcade Racer steering wheel.

Another port of Daytona USA was planned for the Sega 32X, but that idea was quickly scrapped.

An upgraded version was later released for Sega's Dreamcast console, with notable improvements. Firstly, the graphics had received a massive upgrade, surpassing those of the arcade original. 'Pop-up' had been entirely eliminated, the cars now featured transparent glass and a much higher polygon count, and the game moved at a consistent sixty frames per second. However, this version tends to be criticized for poor controls.

There were now a total of eight tracks, including the original three from the arcade machine, the two additional tracks from the Saturn's Championship Circuit Edition, and a further three that were original to this version. All tracks could also be raced in reversed, mirrored, or mirrored & reversed mode.

The game also features a two-player splitscreen option, with no real noticeable drop in graphic quality, and the ability to race online, though this feature was not included in the European release. The game received generally favorable reviews, with the only serious criticisms being directed at the overly sensitive controls which took some getting used to when played with a game pad. When played with a steering wheel, no such issue existed.

A port that was faithful to the original Arcade version was released on PlayStation Network on 25 October 2011 and Xbox Live Arcade on the 26th. This version features true widescreen display, high definition textures, 8-Player Multiplayer over Xbox Live/PlayStation Network, and additional content, such as 30 new challenges, Karaoke mode, and an Arranged soundtrack. The game also sports support for the console's Steering Wheels, and also has Xbox Achievements/PlayStation Trophies for the player to obtain.

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