Daughters Of Cacophony
Vampire: The Masquerade is a role-playing game created by Mark Rein·Hagen. It was the first of White Wolf Publishing's World of Darkness role-playing games, based on the Storyteller System and centered around vampires in a modern gothic-punk world. The title of the series comes from "The Masquerade", referring to the Camarilla's attempts to hide vampirism from humans and their governments, but is also a double entendre referring to vampires' efforts to convince themselves that they are not truly monsters.
In 1992, Vampire: The Masquerade won the Origins Award for Best Roleplaying Rules of 1991. The game line was discontinued in 2004 followed by a revision of the setting in Vampire: The Requiem. The game received its 20th Anniversary Edition in 2011 and was officially revived as part of White Wolf Publishing's shift to a print on demand business model, and multiple new Masquerade products have been announced.
Read more about Daughters Of Cacophony: Concept, Game System, Vampires in World of Darkness, Clans and Bloodlines, Tie-ins and Adaptations, 20th Anniversary Edition, Print On Demand
Famous quotes containing the words daughters and/or cacophony:
“You know, what I very well know, that I bought you. And I know, what perhaps you think I dont know, you are now selling yourselves to somebody else; and I know, what you do not know, that I am buying another borough. May Gods curse light upon you all: may your houses be as open and common to all Excise Officers as your wifes and daughters were to me, when I stood for your scoundrel corporation.”
—Anthony Henley (d. 1745)
“O wily painter, limiting the scene
From a cacophony of dusty forms
To the one convulsion,”
—Thom Gunn (b. 1929)