Daughters of Cacophony

Daughters Of Cacophony

Vampire: The Masquerade is a role-playing game created by Mark Rein·Hagen. It was the first of White Wolf Publishing's World of Darkness role-playing games, based on the Storyteller System and centered around vampires in a modern gothic-punk world. The title of the series comes from "The Masquerade", referring to the Camarilla's attempts to hide vampirism from humans and their governments, but is also a double entendre referring to vampires' efforts to convince themselves that they are not truly monsters.

In 1992, Vampire: The Masquerade won the Origins Award for Best Roleplaying Rules of 1991. The game line was discontinued in 2004 followed by a revision of the setting in Vampire: The Requiem. The game received its 20th Anniversary Edition in 2011 and was officially revived as part of White Wolf Publishing's shift to a print on demand business model, and multiple new Masquerade products have been announced.

Read more about Daughters Of Cacophony:  Concept, Game System, Vampires in World of Darkness, Clans and Bloodlines, Tie-ins and Adaptations, 20th Anniversary Edition, Print On Demand

Famous quotes containing the words daughters of, daughters and/or cacophony:

    Daughters of Jerusalem, do not weep for me, but weep for yourselves and for your children.
    Bible: New Testament, Luke 23:28.

    To begin to use cultural forces for the good of our daughters we must first shake ourselves awake from the cultural trance we all live in. This is no small matter, to untangle our true beliefs from what we have been taught to believe about who and what girls and women are.
    Jeanne Elium (20th century)

    O wily painter, limiting the scene
    From a cacophony of dusty forms
    To the one convulsion,
    Thom Gunn (b. 1929)