Dark Future - Magazines

Magazines

  • White Dwarf 100: Highway Warriors! - A preview of the forthcoming Dark Future game.
  • White Dwarf 102: Dark Future Release Preview
  • White Dwarf 103: Illuminations - Review of Carl Critchlow, Thrud the Barbarian and Dark Future Artist.
  • White Dwarf 103: 'Eavy Metal - Pictures of painted DarkFuture models
  • White Dwarf 104: Redd Harvest - Dealing with the famed Sanction Op, Redd Harvest herself.
  • White Dwarf 104: Thrud the Barbarian - "I have seen the Future, and it is Dark (but then I took me shades off)".
  • White Dwarf 105: Street Fighter - An article dealing with the ins and outs of fighting outside the car.
  • White Dwarf 106: A Day at the Races - New car types and equipment for racers.
  • White Dwarf 107: White Line Fever: Advanced Manoeuvres - excerpt from White Line Fever dealing with speed and handling.
  • White Dwarf 107: Three Wheelers - Rules for Trikes and motorcycle combinations, also from White Line Fever.
  • White Dwarf 107: 'Eavy Metal Citadel and diecast conversions.
  • White Dwarf 108: White Line Fever: Advanced Shooting - excerpt from White Line Fever dealing with shooting, fire arcs and more.
  • White Dwarf 108: Citadel Miniatures - Dark Future Street Warriors
  • White Dwarf 110: Tournament Rules - Simplified rules for quick play, just a little more advanced than the Starter Rules...
  • White Dwarf 112: St. Louis Blues - A look at the famed Sanctioned Op group.
  • White Dwarf 124: Dead Man's Curve, part 1 - Advanced rules for campaigns, weather, darkness, psychosis, salvage, experience.
  • White Dwarf 125: Dead Man's Curve, part 2 - More advanced rules for success, fame, recruitment, cybernetics, hacking and gamesmasters.
  • Challenge 52: Sand Cats - A Renegade gang that needs to be hunted down.

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