Rules
Cut Spelling operates under three main substitution rules to transform traditional spellings into cut spellings:
- Letters irrelevant to pronunciation. This rule deletes most silent letters, except when these letters (such as "magic e") help indicate pronunciation. Omitting or including the wrong silent letters are common errors. Examples: peace → pece, except → exept, plaque → plaq, blood → blod, pitch → pich.
- Cutting unstressed vowels. English unstressed syllables are usually pronounced with the vowel schwa /ə/, which has no standard spelling, but can be represented by any vowel letter. Writing the wrong letter in these syllables is a common error (for example, the incorrect spelling seperate seems almost as common as the correct separate). Cut Spelling eliminates these vowel letters completely before approximants (/l/ and /r/) and nasals (/m/, /n/, and /ŋ/). In addition, some vowel letters are dropped in suffixes, reducing the confusion between -able and -ible. Examples: symbol → symbl, victim → victm, lemon → lemn, glamour/glamor → glamr, permanent → permnnt, waited → waitd, churches → churchs, warmest → warmst, edible → edbl.
- Simplifying doubled consonants. This rule helps with another of the most common spelling errors: failing to double letters (accommodate and committee are often misspelled) or introducing erroneously doubled letters. Cut Spelling does not eliminate all doubled letters: in some words (especially two-syllable words) the doubled consonant letter is needed to differentiate from another differently pronounced word (e.g., holly and holy). Examples: innate → inate, spell → spel.
Read more about this topic: Cut Spelling
Famous quotes containing the word rules:
“Rules and particular inferences alike are justified by being brought into agreement with each other. A rule is amended if it yields an inference we are unwilling to accept; an inference is rejected if it violates a rule we are unwilling to amend. The process of justification is the delicate one of making mutual adjustments between rules and accepted inferences; and in the agreement achieved lies the only justification needed for either.”
—Nelson Goodman (b. 1906)
“Life is a game in which the rules are constantly changing; nothing spoils a game more than those who take it seriously. Adultery? Phooey! You should never subjugate yourself to another nor seek the subjugation of someone else to yourself. If you follow that Crispian principle you will be able to say Phooey, too, instead of reaching for your gun when you fancy yourself betrayed.”
—Quentin Crisp (b. 1908)
“Playing games with agreed upon rules helps children learn to live by rules, establish the delicate balance between competition and cooperation, between fair play and justice and exploitation and abuse of these for personal gain. It helps them learn to manage the warmth of winning and the hurt of losing; it helps them to believe that there will be another chance to win the next time.”
—James P. Comer (20th century)