Curse of Enchantia is a comic fantasy graphic adventure game developed and released by the British video game company Core Design for the PC DOS and Amiga in 1992. The game tells the story of Brad, a young teenager who has been summoned from modern Earth to the magical world of Enchantia, where he needs to find a way to break the titular curse and get back home by overthrowing an evil witch queen responsible for his displacement.
Curse of Enchantia was Core Design's first attempt in the adventure genre as they set up to compete with LucasArts and Sierra On-Line. The game features some highly unconventional and controversial game mechanics and design choices for an adventure title title from that era, including having many simple action game style sequences and being practically completely devoid of in-game text and conversations.
Nevertheless, Curse of Enchantia was generally well received upon its release, especially by the Amiga magazines. The game's graphics and animation received particular praise but its illogical puzzles were often criticized. A direct sequel to Curse of Enchantia was briefly planned but never made. Its successor, Universe, was released by Core Design in 1994.
Read more about Curse Of Enchantia: Gameplay, Plot, Development, Release, Reception, Legacy
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