Cultural Impact of Chernobyl Disaster - Video Games

Video Games

  • The computer games S.T.A.L.K.E.R.: Shadow of Chernobyl and its prequel S.T.A.L.K.E.R.: Clear Sky and sequel S.T.A.L.K.E.R.: Call of Pripyat, are based on the Chernobyl plant, disaster, and the surrounding areas, and in the first two games the power plant is the setting of the final stages. The games are set in the Chernobyl Exclusion Zone; although the Zone is not replicated exactly, various landmarks, geographic features and overall geography of the Zone are similar and is based upon fieldtrips to the Zone. The power plant is guarded by a fanatical cult called the "Monolith", who worship an alien crystal which resides in Reactor #4.
  • The video game Call of Duty 4: Modern Warfare features a mission taking place in Pripyat.
  • In Maniac Mansion, the player can find a hidden nuclear reactor described as "made in Chernobyl."
  • A hidden Codec conversation in Metal Gear Solid reveals that supporting character Nastasha Romanenko was born in Prypiat and lived three kilometres north of there. The disaster occurred when she was 10 years old, leading to the deaths of her parents by radiation sickness some years later as well as her hardline stance against nuclear weapons.
  • The video game Snatcher features a horrific disaster in its backstory known as The Catastrophe involving an explosion at a nuclear facility in Chernoton, Russia, releasing a biotoxin called Lucifer-Alpha into the atmosphere which kills a large percent of the world's populace. Said Catastrophe bears similarities to the Chernobyl disaster.

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