Culdcept Saga - Story

Story

While the plot is mostly peripheral to the gameplay, the game's story concerns a young man who is sold into slavery in order to provide economic relief for his struggling village. While departing the village with his new owner, the two encounter a mysterious woman carrying a deck of magical cards which respond powerfully to the young man's presence. As the woman, Princess Faustina, pleads with the slaver to release the boy (whom she refers to as "the savior"), all three are set upon by a bandit. It is here that the young man, controlled by the player, learns that he is actually a Cepter, a powerful individual who can control magical cards. Using cards borrowed from Faustina, he overcomes the bandit and begins his journey towards becoming a master Cepter.

Over multiple battles, the player must earn his or her freedom from slavery and then join with Faustina in order to defeat numerous adversaries and restore peace to the land.

Read more about this topic:  Culdcept Saga

Famous quotes containing the word story:

    “One story recounts that a Tennessean, after a single day in the then almost impenetrable tangle of cypress, briars, and canebreaks, pestered by myriads of mosquitoes, and bogged in the heavy gumbo mud, declared: “Arkansas is not part of the world for which Jesus Christ died—I want none of it.””
    —Administration in the State of Arka, U.S. public relief program (1935-1943)

    “If we are on the outside, we assume a conspiracy is the perfect working of a scheme. Silent nameless men with unadorned hearts. A conspiracy is everything that ordinary life is not. It’s the inside game, cold, sure, undistracted, forever closed off to us. We are the flawed ones, the innocents, trying to make some rough sense of the daily jostle. Conspirators have a logic and a daring beyond our reach. All conspiracies are the same taut story of men who find coherence in some criminal act.”
    —Don Delillo (b. 1926)