Competitions and Prizes in Artificial Intelligence - Games

Games

The AAAI General Game Playing Competition is a competition to develop programs that are effective at general game playing. Given a definition of a game, the program must play it effectively without human intervention. Since the game is not known in advance the competitors cannot especially adapt their programs to a particular scenario. The prize in 2006 and 2007 was $10,000.

The 2007 Ultimate Computer Chess Challenge was a competition organised by World Chess Federation that pitted Deep Fritz against Deep Junior. The prize was $100,000.

The annual Arimaa challenge offers a $10,000 prize until the year 2020 to develop a program that plays the board game Arimaa and defeats a group of selected human opponents.

2K Australia is offering a prize worth A$10,000 to develop a game-playing bot that plays a first-person shooter. The aim is to convince a panel of judges that it is actually a human player.

The Google AI Challenge was a bi-annual online contest organized by the University of Waterloo Computer Science Club and sponsored by Google that ran from 2009 to 2011. Each year a game was chosen and contestants submitted specialized automated bots to play against other competing bots.

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Famous quotes containing the word games:

    The rules of drinking games are taken more serious than the rules of war.
    Chinese proverb.