Candidate Move - Computer Chess

Computer Chess

The ability of humans to find candidate moves remains one of the main differences between them and computers. Although early chess programmers made admirable efforts to make computers able to select candidate moves (see Type A versus Type B programs), they never played particularly well, and were soon supplanted by computers using brute-force algorithms (Shenk, 2006). The addition of Alphabeta algorithms made the latter type even more feasible. Many acknowledged that computers were simply not capable of performing the complex pattern recognition that was required to find appropriate candidate moves, and that it was easier to have computers perform simple exhaustive searches.

Today, most chess programs still rely mainly on brute-force searches, but as search algorithms have improved, today's chess engines seem more and more to be using candidate moves in their analysis. Hydra, for example, is widely considered to be a "Type B" (candidate move finding) computer.

Chess
Outline
  • History
  • World Championship
  • Tournaments
  • Computers
  • Variants
  • Ratings
  • Titles
  • First-move advantage
Pieces
  • Pawn
  • Knight
  • Bishop
  • Rook
  • Queen
  • King
Rules
  • Pawn promotion
  • Castling
  • En passant
  • Check
  • Checkmate
  • Double check
  • Draw
    • By agreement
    • Fifty-move rule
    • Threefold repetition
    • Perpetual check
    • Stalemate
  • Touch-move rule
  • Time control
    • Game clock
Terms
  • Battery
    • Alekhine's gun
  • Blunder
  • Chess engine
  • Chess notation
    • Algebraic
    • Descriptive
    • PGN
    • Annotation symbols
  • Fianchetto
  • Gambit
  • Key square
  • King walk
  • Pawns
    • Connected
    • Isolated
    • Doubled
    • Backward
    • Passed
  • Open file
    • Half-open file
  • Opposition
  • Tempo
  • The exchange
  • Transposition
  • X-ray
  • Zugzwang
  • Zwischenzug
Tactics
  • Cross-check
  • Decoy
  • Deflection
  • Desperado
  • Discovered attack
  • Fork
  • Interference
  • Overloading
  • Pawn storm
  • Pin
  • Sacrifice
  • Skewer
  • Triangulation
  • Undermining
  • Windmill
Strategies
  • Artificial castling
  • Exchange
  • Fortress
  • Pawn structure
  • Swindle
  • Tarrasch rule
Main openings
  • English Opening
  • Queen's Gambit
  • Indian Defence
  • Ruy Lopez
  • Caro–Kann Defence
  • Sicilian Defence
  • French Defence
  • Slav Defense
Endgames
  • Endgame tablebase
  • King and pawn vs king
  • Opposite-coloured bishops
  • Pawnless endgame
  • Queen and pawn vs queen
  • Queen vs pawn
  • Rook and pawn vs rook
    • Lucena position
    • Philidor position
  • Two knights endgame
  • Wrong bishop
  • Wrong rook pawn
Checkmates
  • Checkmate pattern
  • Bishop and knight checkmate
  • Back-rank checkmate
  • Fool's mate
  • Scholar's mate
  • Smothered mate
  • Boden's Mate

Read more about this topic:  Candidate Move

Famous quotes containing the words computer and/or chess:

    The Buddha, the Godhead, resides quite as comfortably in the circuits of a digital computer or the gears of a cycle transmission as he does at the top of a mountain or in the petals of a flower.
    Robert M. Pirsig (b. 1928)

    Today’s fathers and mothers—with only the American dream for guidance—extend and overextend themselves, physically, emotionally, and financially, during the best years of their lives to ensure that their children will grow up prepared to do better and go further than they did.
    —Stella Chess (20th century)