Bomberman - Characters

Characters

  • Black Bomberman (Cool Black in Bomberman Land Touch!) looks identical to Bomberman, only he is colored black and doesn't have white pants. In many of his first appearances, he was shown to be the main rival of Bomberman, often performing acts such as robbing banks to fight him. He eventually becomes a gradual friend of Bomberman, and acts as the second player in the two-player story modes of the games. Hudson has given him a cool and collected personality in the later games. He also leads Red Bomber, Blue Bomber, Green Bomber and Yellow Bomber.
  • Max first appears in Bomberman Max as one of the main characters. He is somewhat competitive and arrogant, as shown in that despite the urgency of the mission, he challenges Bomberman to a contest to who can gather the most karabons. Max wears a black suited armor with a helmet that completely hides his face. He is also a playable character in the game Bomberman Jetters, where he joins Bomberman in the fight against the Hige Hige Bandits again, and he is an unlockable character in Bomberman Generation. He is also unlockable in Bomberman 2 DS.
  • Dr. Ein is a scientist who assists Bomberman. He is eccentric and doesn't seem to show many emotions. He is fat, has white spiky hair, and glasses with spirals covering the lenses. Despite never having a playable appearance, one of the customization sets in Bomberman Live lets Bomberman wear Dr. Ein's lab coat and glasses.
  • Karabon are small creatures that help Bomberman progress by granting him abilities. First appearing in Bomberman Max, each game featuring Karabon feature a unique set of them. Bomberman often find Karabon trapped in cages, and he can partner with one to use its ability. He can also fuse them together and battle them against others. Pommy is a recurring Karabon, who first appears in Bomberman 64: The Second Attack, where he is a loyal, but cowardly sidekick and a mimic. He is capable of shooting lightning and taking on many different forms. In Bomberman Tournament he can teleport.
  • Louie (also known as Rooi) are kangaroo-like animals with rabbit ears who help Bomberman by letting him ride on their backs. In Super Bomberman 4, they were replaced by various animals, and in Saturn Bomberman by the dinosaur-like Tirra.
  • The Fiendish Bombers (a.k.a. the Five Dastardly Bombers) are a gang of five recurring boss enemies in several games of the series. Magnet Bomber sports a scarf-like cape and has a magnet shape attached to his helmet, and uses bombs that are attracted to his enemies. Golem Bomber is much larger than the others and he utilizes fire bombs. Pretty Bomber is distinguished from her male counterparts by her pink skirt, yellow neckerchief, and the large yellow heart attached to her helmet. She also appears as a close friend to Bomberman in several games, where both White and Black Bomber are attracted to her. Brain Bomber is the engineer of the group, who wears a cloak and has the symbol of a crown on his helmet. He is shorter than the other characters and sometimes floats above the group. Plasma Bomber is the leader. Plasma Bomber wears a neckerchief and has a lightning bolt attached to his helmet that can create electric currents.
  • Bagura (Bagular in the West) is the main villain in many of the games. He resembles a blue and white, large, elderly man with a bushy white beard, a monocle and a cape. He first appears as the main villain of Bomberman '94, in which he attempts to run a comet-disguised ship into Planet Bomber after throwing it into chaos. He later appears in several games, including Super Bomberman 3, Super Bomberman 4, Bomberman Hero, Bomberman World and Neo Bomberman. In some odd appearances, he is reduced to a brain that wants to rebuild an empire and wants revenge on Bomberman. In the anime, he is the true leader of the Hige Hige Bandits, with Mujoe as his second-in-command. Dr. MechaDoc also serves the group by creating technology, such as the Hige-Hige Bandits, small robotic minions who are very weak and serve under Mujoe.

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