Bionic Commando (Game Boy) - Plot

Plot

The Game Boy version follows the same plot as the NES version, changing the present-day setting of the NES version with a futuristic one. The player takes the role of Rad Spencer (Radd in the original NES version), an agent of the FF Corps (the FF Battalion in the NES version), whose mission is to rescue his ally Super Joe from the Doraize Army and prevent their leader, Director Wiseman (named after the Weizmann character from the Japanese Famicom game, who was renamed Killt in the NES localization), from the Doraize Army's secret project codenamed Albatross

This version also shifts the military theme present in the original to a more sci-fi territory. The uniforms and helmets of the enemies are changed for futuristic armors and "spiky" hair. This version also adds a more modern cinema-like opening and ending sequences. These sequences and character drawings in the in-game dialogues, making the Game Boy version more story oriented.

Read more about this topic:  Bionic Commando (Game Boy)

Famous quotes containing the word plot:

    We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. “The king died and then the queen died” is a story. “The king died, and then the queen died of grief” is a plot. The time sequence is preserved, but the sense of causality overshadows it.
    —E.M. (Edward Morgan)

    If you need a certain vitality you can only supply it yourself, or there comes a point, anyway, when no one’s actions but your own seem dramatically convincing and justifiable in the plot that the number of your days concocts.
    John Ashbery (b. 1927)

    The westward march has stopped, upon the final plains of the Pacific; and now the plot thickens ... with the change, the pause, the settlement, our people draw into closer groups, stand face to face, to know each other and be known.
    Woodrow Wilson (1856–1924)