Battlezone II: Combat Commander - Modifications

Modifications

Battlezone II was one of the first few games to begin supporting modifications and was greatly expanded on the release of the unofficial 1.3 patch by Nathan Mates and Ken Miller, two employees of Pandemic Studio who had continued developing the game on their own time. Carey Chico, Art Director on Battlezone II said, "Well, the goal of all our effort was to provide for a strong mod community to keep the game going. Seems like it's working."

Battlezone II was designed to be able to support player modifications and featured an in-game mapping tool. Existing vehicles can be modified and new vehicles can be created. Weapons, buildings and missions can also be edited.

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