Battlecruiser 3000AD - Battlecruiser 3000AD

Battlecruiser 3000AD

The GameTek release of Battlecruiser 3000AD
Developer(s) 3000 AD
Publisher(s) Take-Two Interactive
GameTek
Designer(s) Derek Smart (program concept and design, 2D/3D design-lead development)

Lloyd Pique (3D lead development)
Jim Marinins (additional programming)
Danny Mercurio (raytraced intro)
Drew Markham, Cheryl Blaha, Rick Lenz (additional artwork)
George Sanger, Dave Govet (Sound, MIDI FX)

Series Battlecruiser
Engine Game Builder System-I (scenarios)
Version 1.01D7C (freeware)
Platform(s) MS-DOS, Windows
Release date(s)
  • 30 September 1996
    23 February 1998 (freeware)
    Genre(s) Space trading and combat simulator
    Mode(s) Single-player
    System requirements

    Take 2: Pentium 60MHz CPU, DOS 5.0 or Windows 95, 8MiB system RAM, 50MB hard disk space, 2x CD-ROM, SVGA Graphics Card
    GameTek: Pentium CPU, DOS 5.0 or Windows 95, 8MiB system RAM, 50MB hard disk space, 2x CD-ROM, SVGA Graphics Card

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