Audio and Video Interfaces and Connectors

Audio And Video Interfaces And Connectors

The existence of many different audio and video standards necessitates the definition of hardware interfaces, which define the physical characteristics of the connections between electrical equipment. This includes the types and numbers of wires required along with the strength and frequency of the signal. It also includes the physical design of the plugs and sockets.

An interface may define a connector that is used only by that interface (e.g., DVI) or may define a connector that is also used by another interface; for example, RCA connectors are defined both by the composite video and component video interfaces.

Audio connectors and video connectors are electrical connectors (or optical connectors) for carrying audio signal and video signal, of either analog or digital format. Analog A/V connectors often use shielded cables to inhibit radio frequency interference (RFI) and noise.

Since both analog and digital signals are used with some styles of connectors, knowledge of the interface used is necessary for a successful transfer of signals. Some interface types use only a distinctive connector or family of connectors, to ensure compatibility. Especially with analog interfaces, physically interchangeable connectors may not carry compatible signals.

Some of these connectors, and other types of connectors, are also used at radio frequency (RF) to connect a radio or television receiver to an antenna or to a cable system; RF connector applications are not further described here.

Read more about Audio And Video Interfaces And Connectors:  Interfaces and Their Connectors, Audio Connectors, Video Connectors, Color Codes, See Also

Famous quotes containing the word video:

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)