Anime Studio - Features

Features

  • Anime Studio features layers of different types for artwork as well as for grouping and switching assets. Layers can be animated in perspective.
  • Layer ordering can be animated (since v5.6)
  • Camera movements.
  • Pressure-sensitive tablets in combination with brush shapes can be used to create natural-looking strokes. Artwork created in Anime Studio is resolution-independent.
  • The animator can create a skeleton of Bones to which pieces of artwork are attached. The skeleton works with inverse and forward kinematics and makes it easier to animate characters.
  • Tweening of all layer, vector shapes, and bone animation.
  • Physics engine to simulate reality.
  • Styles for outlines and fills.
  • Masks are possible.
  • Anime Studio has some 3D abilities, useful for multiplane camera effects and even complex set building.
  • Anime Studio supports auto lip synching, where an imported sound can be automatically added to a mouth to make the mouth move as if it is talking in sync with the audio.
  • Anime Studio supports several file formats to import pictures and video. Alpha channels of PNG and video files are recognised.
  • Multiple soundtracks can be added. In combination with Papagayo Anime Studio provides automatic lip sync.
  • Anime Studio exports films to .swf, but without certain effects which are not part of the .swf file format. Export to video or image includes everything and can be done in any resolution. Videos can be rendered with an alpha channel.
  • Most tools are completely scriptable (in Lua (programming language)).
  • Smart Bones technology improves workflow.
  • Editable Motion Graphs with Bézier handles for more control.
  • Onionskins have been enhanced.
  • Supports layered Photoshop files.
  • Includes Timeline with keyframes.

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