Age of Mythology - Reception

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 89%
Metacritic 89%
Review scores
Publication Score
Game Informer 9.5 out of 10
Game Revolution B+
GameSpot 9.2 out of 10
IGN 9.3 out of 10
PC Gamer US 86%

Age of Mythology was well received by the public, reaching an estimated one million units sold within five months of its release. The game was nominated for the Academy of Interactive Arts & Sciences' Interactive Achievement Awards for Computer Game of the Year and strategy computer game of the year.

Age of Mythology's graphics were praised by the majority of reviewers. IGN reviewer Steve Butts stated that "some fantastic effects and believable animations make this one a joy to watch. The differences between the armies and environments are awesome." As such, he gave the graphics a rating of 9 out of 10. Meanwhile, GameSpot reviewer Greg Kasavin also rated the graphics 9 out of 10, stating that "Age of Mythology is a great-looking game, filled with bright colors and carefully detailed animations." Game Revolution also appreciated Age of Mythology's graphics, stating in their review that the "new 3D landscape looks good", and including graphics as one of the positives in the review summary. PC Gamer reviewer William Harms admired the graphics, "The environments, units, and buildings are packed with detail," and excitedly commented on the effects: "What really impressed me, though, were the game's animations. When a Minotaur smacks a dude with his club, the schmoe goes flying, skids on the ground, and then bounces back into the air."

The game's sound was also praised by reviewers, although several commented that it was repetitive and predictable at times. IGN described it as "great, if repetitive, music", whilst Game Revolution declared that the sound "really showcases Ensemble's continued attention to detail", before going on to praise the audio snippets in various languages.

IGN was pleased with Age of Mythology's campaign, and not bothered by its length. Instead, they stated that "the meaningful and engaging single player campaign provides a nearly flawless experience." However, GameSpot was slightly critical of it, claiming that "while some of the campaign missions do feature some unusual circumstances or objectives that change, the game's story isn't incredibly engaging." This was compromised by stating that Age of Empires fans wouldn't expect an amazing campaign; they would "make a beeline for the game's random map mode, anyway." PC Gamer elaborated more on the campaign however, saying: "many of the missions are extremely well-crafted," and that "sprinkled throughout these encounters are moments of genuine comedy — a truly delightful surprise." However, they still found reasons to criticize: "Regrettably, most of AoM's missions suffer from one recurring, frustrating problem: a severe case of 'build base-itis.'" The reviewer elaborated: "I know base-building is inherent to the genre, but even the most ardent fan will be put off by just how much there is. What's most disappointing is that AoM's setting really lends itself to imaginative mission design — and I don't think the designers took full advantage of the backdrop, which is a shame."

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