Advanced European Theater of Operations - Maps

Maps

Advanced ETO has two large (22” x 34” each) maps that together represent all of Europe, North Africa, and much of the Middle East, with each hexagon representing approximately 50 statute miles (80 km). The AETO maps were based upon the ETO maps, but are notably evolved. Harvey made an effort to accurately reconstruct the ETO maps, and then to add a rail network, historically researched ‘resource hexes’, more cities, rivers, lakes, islands and so forth, and completely re-rendered mountain ranges (to be more geographically accurate.) The various ‘large sea areas’ that represent the Atlantic Ocean were also re-rendered; in the early stages of the maps’ redesign, Harvey spoke at length about the calculations involved to accurately represent the correct “movement point number” (i.e., the movement point cost required of naval pieces to transit sea areas) of each sea area, asserting that the foregoing ETO maps’ values were incorrect.

The maps’ artwork was drawn by renowned wargame map-artist Joseph Youst, to whom Harvey credits the idea for the re-rendered mountain ranges.

In addition, the corners of the AETO maps include a variety of printed charts and player-aid boxes. While convenient, and in some cases necessary, some players have criticized their presence for taking away space that could have been used for enlarging the maps’ cartographical area. Such criticisms are arguable because the charts tend to only cover areas of Europe where no significant historical battles occurred.

Together, the two AETO maps are considerably larger than the maps of games such as “The Rise and Decline of the Third Reich”, but not as large as those of “War in Europe”.) In any case, the AETO maps encompass all of the European Theater (even Northern Norway, which is often ‘cut off’ on many wargame maps).

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