1 Vs. 100 (Philippine Game Show) - Gameplay

Gameplay

Question Value
1 ₱1,000
2 ₱2,000
3 ₱3,000
4 ₱4,000
5 ₱5,000
6 ₱6,000
7 ₱7,000
8 ₱8,000
9 ₱9,000
10 ₱10,000
11+ ₱20,000

The Philippine version is similar to the US format (before its rules were reformatted) and the new European format used in Italy and France. Contestants are given multiple-choice questions with three possible answers. Either The One or the Mob (or its remaining members) can win the prize depending on whether The One can answer the questions correctly. After answering a question correctly, mob members who answered that question incorrectly are eliminated from the game leaving empty handed. Players add a specific amount to their bank for every member of the mob they eliminate on a particular question (See table, left). If after any correct answer the entire mob members has been eliminated, the contestant wins the top prize of ₱2,000,000.

Contestants have three forms of assistance, or "helps," available to use at any point during the game, and as in the US version, they are "Poll the Mob," "Ask the Mob," and "Trust the Mob":

  • Alamin ang Sagot (Know the Answer): Also known as Poll the Mob, the contestant picks one of the three answers. The number of mob players who chose that answer is revealed. This is represented by a magnifying glass.
  • Sagot ng Dalawa (Answer of Two): Also known as Ask the Mob, One mob member who answered correctly and one who answered incorrectly are chosen at random. Each explains his/her decision to the contestant. Mob members must tell the truth as to which answer they chose, but do not have to tell the truth as to why they chose that answer. This automatically eliminates one wrong answer, thus leaving contestants with a 50-50 chance of picking the right answer. If all mob members answer incorrectly, the solo player will be permitted to talk to one mob member and then will be informed that their answer is incorrect. If all mob members answer correctly, the solo player isn’t told that and is given the option to lock the answer in. This can also occur if all the mob members answer incorrectly, but choose the same incorrect answer. This is represented by a question mark.
  • Sagot ng Nakararami (Answer of the Majority): Also known as Trust the Mob, although the contestant doesn't commit to choosing the answer chosen by the largest number of mob members. S/he can or cannot follow the majority decision, although the figure of the percentage in the Mob can greatly influence the One's answer. If there is a tie for two answers, the solo player has a choice to one of those two answers. This is represented by an arrow pointing right.

When the contestant has reduced the Mob to ten or fewer members, the next question is shown but not the answer choices. Equipped with this knowledge, the player then decides whether or not to continue playing. This method is called the Sneak Peek.

Contestants may use multiple helps on a single question, but may only use each help once during the game. It is possible that a mob member may be picked for both the Alamin ang Sagot and Sagot ng Dalawa, even on the same question.

After completing each round of questions, contestants can take their winnings and leave the game (while leaving helps unused, if applicable). Contestants must make that decision before seeing questions; once they see a question, they are committed to answering it; although if ten or fewer mob members remain, they can see the question (but not the answers) before deciding. When contestants quit and take their winnings, remaining mob members win nothing, but can compete in the next game.

When a contestant answers incorrectly, however, he/she leaves with nothing. The mob members who correctly answered that question will split the contestant's earnings and return to compete in the next game. If everyone gets a question wrong, no one wins any money. Theoretically, each mob member can take home a minimum of ₱10.10 assuming the contestant gets the 2nd question wrong, only 1 mob member was eliminated in the previous question and the rest of the mob remains intact.

Mob members who are left, whether the One incorrectly answers a question or takes home the money earned, are to be referred to by the host as "The Unbeatables". In the following game when they would appear, they wear orange and black T-shirts bearing the words "Unbeatable 1" (with the numerals being the one used in the logo) to distinguish them from the new mob members. The numerals change increasingly for those unbeatables who survive through multiple episodes.

From the December 1 episode, a new rule is in place. It is called the Ten Picks. In the start of the game, the One chooses 10 Mob members in 60 seconds. But if the One doesn't complete his Ten Picks, the computer would randomly choose from the mob to complete the selection process. During the game, as long as any of the chosen ten is still in the game, the One must commit to the game itself. Once all of the One's chosen ten Mob members are eliminated, the One can then choose to take the money accumulated or continue on. This is to ensure that the One stays in the game for as long as possible and to guarantee for the mob to go home with the money unless the One finally earns the option of Money or Mob.

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