Production
Zombies Ate My Neighbors was originally developed by LucasArts. It was published by Konami, a company already known for platformers in 1993. Music for the game was composed by Joseph "Joe" McDermott. The ZAMN engine would later be used for Ghoul Patrol, Metal Warriors and Big Sky Trooper.
The monsters in the game are based on classic horror films released in the 1950s and more modern films like Friday the 13th and The Texas Chain Saw Massacre. The weapon's usefulness is also based on these depictions, such that werewolves die in one attack if attacked with silverware, or vampires die faster if attacked with the crucifix. In the SNES version of the game, there is a flamethrower which is not included in the Sega Mega Drive version. The North American release was released with a variant cover art in limited quantities.
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“The production of obscurity in Paris compares to the production of motor cars in Detroit in the great period of American industry.”
—Ernest Gellner (b. 1925)
“From the war of nature, from famine and death, the most exalted object which we are capable of conceiving, namely, the production of the higher animals, directly follows. There is grandeur in this view of life, with its several powers, having been breathed into a few forms or into one; and that, whilst this planet has gone cycling on according to the fixed law of gravity, from so simple a beginning endless forms most beautiful and most wonderful have been, and are being, evolved.”
—Charles Darwin (18091882)
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—Karl Marx (18181883)