Zero Critical is a 1999 science-fiction computer game for Windows 95 and Windows 98. It is a traditional third-person and fully 3D graphic adventure with a heavy emphasis on story and characters. Zero Critical is notable for its scientific realism.
The game's original title was Satin Rift, but it was released with the title Zero Critical by Bethesda Softworks in 1999. Zero Critical's story and plotline was written by Istvan Pely and Sherban Young.
Zero Critical originally was intended as a direct sequel to Majestic (a game developed and released by Istvan Pely while he was still in college), and also an indirect sequel to the adventure game Symbiocom. Despite the fact that there are many references to the previous games, Zero Critical is very different than both Majestic and Symbiocom.
Read more about Zero Critical: Story, Characters, Gameplay, Audio
Famous quotes containing the word critical:
“Productive collaborations between family and school, therefore, will demand that parents and teachers recognize the critical importance of each others participation in the life of the child. This mutuality of knowledge, understanding, and empathy comes not only with a recognition of the child as the central purpose for the collaboration but also with a recognition of the need to maintain roles and relationships with children that are comprehensive, dynamic, and differentiated.”
—Sara Lawrence Lightfoot (20th century)