Z: Steel Soldiers - Development

Development

On August 24, 2000, the Bitmap Brothers announced a deal with EON Digital Entertainment to publish a sequel to Z, then given a working title of Z2. This was after the developers had secured all rights to Z2 from the publisher GT Interactive. The Bitmap Brothers wanted to cater to both fans of the original and to players familiar with the RTS genre. Cool Beans Productions produced several animations, presented as cut scenes between a few of the missions.

This release was the first after a long break in titles for the pc, by the developers and as such was highly anticipated. Developers linked the delay to the substantial improvements between versions. Originally the game was to be released in late February 2001. After its initial release in June, several patches were released to fix a number of bugs and other minor tweaks were made.

The Gaming Director for the Bitmap Brothers, Jamie Barber has explained that the development of Z:Steel Soldiers was fundamental to the creation of the more well-known World War II: Frontline Command.

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