WWE SmackDown! Vs. Raw - Gameplay

Gameplay

The game is largely similar to its predecessor, but adds some key features. The most heavily marketed ones were the game's improved graphics with an increased polygon count and the game's addition of voice overs in Season mode provided by actual WWE performers (previous WWE games had used sampled wrestler voices sparingly). The latter feature was somewhat controversial for several reasons. The voice overs supplied are only for wrestlers that are not being controlled - the player's controlled wrestler spoke through subtitles. The addition of voice overs was also linked to the Season Mode being more linear than Here Comes the Pain. The story lines encountered are generally the same for each wrestler, with the only differences being the opponents encountered, depending on which wrestler is chosen.

Several new gameplay features are introduced, including pre-match and in-match mini-games. The pre-match mini games are randomly chosen before every singles match, Test of strength, Stare down and Shoving match. Several in-game minigames were also introduced, chop battle, Spanking mini-game - in bra and panties matches, a female wrestler could enter a "spanking" mini-game. The meter mechanic from the chop battles are retained, but the player must perfectly time the button press three consecutive times to win. If the player does so, a cut scene of the two female wrestlers kissing is played.

The ability to sustain a submission till the count of 5 once a rope break had been reached was also implemented. The game features several arenas that WWE held events at in 2003 and 2004; there are also arenas based on each WWE television show.

Also added to the game was the Clean/Dirty system, which influenced each wrestlers tactics. Players can choose if the wrestler is clean, dirty or neutral. A clean or dirty wrestler has a meter that can be filled up by performing special clean/dirty actions or moves.

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