Early Development of Greyhawk
In 1972, after seeing a demonstration of Dave Arneson's Castle Blackmoor game, Gary Gygax agreed with Arneson to co-develop a set of rules for a game that would eventually become known as Dungeons & Dragons. Gygax liked the idea of a castle and dungeon that players could explore, and created his own imaginary place called Castle Greyhawk, which he used to test and develop the game. With almost continuous play during the years 1972–1975, Gygax, and later his co-Dungeon Master (co-DM), Rob Kuntz, expanded the setting to include an entire world. After the creation of TSR, publication of D&D and the release of several adventures set in his world of Greyhawk, Gygax was surprised to learn that there was strong player demand for access to his fantasy setting. He agreed to publish a campaign setting based on his home campaign.
Read more about this topic: World Of Greyhawk Fantasy Game Setting
Famous quotes containing the words early and/or development:
“In an early spring
We see thappearing buds, which to prove fruit
Hope gives not so much warrant, as despair
That frosts will bite them.”
—William Shakespeare (15641616)
“America is a country that seems forever to be toddler or teenager, at those two stages of human development characterized by conflict between autonomy and security.”
—Anna Quindlen (b. 1952)