Story
The SNES version follows Wolverine as he receives a mysterious transmission via computer; someone or something has information about his past and arranges for them to meet at an undisclosed location in Canada. It's here where the game's first stage begins; a laboratory teeming with armed guards and sentry robots.
The Mega Drive/Genesis version had a narrative that was a little more vague in its presentation. Wolverine is shown holding a photograph of someone from his past, and expresses his desire for revenge. He then recounts the procedure that he underwent which bonded Adamantium to his bones. It's at this point where the same laboratory level begins without much explanation as to why, or how Wolverine got there.
The rest of both games see Wolverine chasing down details to his past while meeting and battling several villains and arch-enemies along the way. Bosses include: Albert, The Hunter from Darkness, Sabretooth, Lady Deathstrike, Cyber, Shinobi Shaw, Bloodscream and Trevor Fitzroy.
Read more about this topic: Wolverine: Adamantium Rage
Famous quotes containing the word story:
“A good story is one that isnt demanding, that proceeds from A to B, and above all doesnt remind us of the bad times, the cardboard patches we used to wear in our shoes, the failed farms, the way people you love just up and die. It tells us instead that hard work and perseverance can overcome all obstacles; it tells lie after lie, and the happy ending is the happiest lie of all.”
—Kathleen Norris (b. 1947)
“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)
“The liar at any rate recognizes that recreation, not instruction, is the aim of conversation, and is a far more civilised being than the blockhead who loudly expresses his disbelief in a story which is told simply for the amusement of the company.”
—Oscar Wilde (18541900)