Vegas Stakes - Overview

Overview

The player can choose to play either a single-player or multi-player game. In the single-player game a computerized friend accompanies the player around the various casinos. In the multi-player game, poker cannot be played since everyone could see everyone else's cards. There are no random encounters in multi-player mode. The multi-player mode is not included in the Game Boy version.

At the beginning of the single-player game a car is seen driving to Las Vegas. The various "friends" of the player are introduced as Cliff, Maria, Isabelle and Richard. All are eager to begin gambling. The "friends" are not present in the Game Boy version.

One of the biggest draws of Vegas Stakes is the situations the player must deal with aside from the gaming tables. Essentially, players will have interactions with their traveling party and casino patrons. Some are innocent; for example, one of your friends is going to the sports book and asks if you want to place a wager. However, some can have significant positive or negative consequences. Random patrons will approach you and depending on your choices, you may wind up making (or losing) a lot of money. These include:

  • A patron bumps into you as they pass by. You suspect that may be a pickpocket, and check your wallet. It may have been stolen.
  • A patron tells you they have a sick daughter and they need to take her to the hospital. This has two potential outcomes. Either the patron is a con artist and they will take your money and walk away, or they will have been sincere and will return several minutes later to thank you and present you a reward.
  • A patron will offer to sell you a lottery ticket since he/she is leaving for the night. If you choose to purchase it, the casino will announce the winning numbers several minutes later. If your numbers match, you win a cash prize.
  • A patron tells you he/she is down on his luck and asks to borrow some money to make one final bet on the roulette tables. If you choose to help out and the patron wins, they will return and give you a reward for helping them. If they lose, they will return and inform you but you will receive no reward.
  • A patron says that he/she has blown all their money, including their return fare home, and offers to sell you a watch for $200. If you choose to buy it, another patron may come along and offer to buy it for $1,000.
  • A patron will try to sell you a diamond. He/she suggests a price, and you counteroffer, until you either agree to a deal or the patron walks away. If you buy it, another patron will come along, and either buy the diamond for a huge profit, or laugh at you for purchasing a fake.
  • Your friend will find a wallet and ask if you want to keep it or turn it in to hotel security. If you turn it in, the owner may offer you a large reward.

There are several more random patron interaction situations in the Game Boy version, including the ability to wager on boxing matches or horse races.

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