Vampire Killer - Gameplay

Gameplay

Vampire Killer is seen as unique in the early Castlevania series for containing several features that weren't seen in other games that were intended to be remakes of the original game. For example, to progress in the game, it is necessary to acquire "skeleton keys" hidden in the several rooms within the game's castle, in order to open doors to other rooms. Other keys also have to be found in order to open treasure chests containing useful items, such as shields for protection and speed boots. Merchants can be found along the way (and mostly by breaking open walls with the whip), selling items to the player. While containing considerably different gameplay than the original Castlevania, both games share most of the same background settings, enemies and music.

The unique gameplay features from Vampire Killer were reintroduced to the Castlevania series with Castlevania II: Simon's Quest in 1987 and Castlevania: Symphony of the Night in 1997. As with many other MSX titles such as Metal Gear and Contra, the action takes place one screen at a time in a fashion similar to the original Legend of Zelda for the NES.

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