Tournaments, Missions, and Events
Every other hour, there are one-hour tournaments where players have the opportunity to win Clintz or free credits. There are also more strategy-based ELO tournaments, with stricter deck-building rules, which last a week. In ELO, players start out with 1000 points. A player is matched randomly against an opponent within 150 points of him/her. Players gain more points from defeating higher-ranked opponents, but will also lose more points if they lose to lower-ranked opponents. Players will gradually have their scores reset to 1000 if they do not play ELO mode for a few days. At the end of the week, 12 random players of the top 100 receive a CR (collector card). 50 random players above 1200 points receive a random Rare card. Players are also awarded free Credits and share out the Jackpot (Clintz) based on their final ranks or ELO points.
On December 8, the game added a new Event creation feature, allowing any players above level 40 to create his own customized tournaments. Rules can be set with a high degree of flexibility, in terms of scoring, matchmaking and more. The community has created more than 10,000 different Events in 3 months, some are based on story-telling, others on guild vs guild.
On December 18, 2009, the creation of mission mode was released. Completing missions gives players a new way to receive cards, Clintz, and Credits. There are more than 500 missions with more being released with every new clan, as well as for a few characters within each clan. These missions also include Legendary Missions, a series of four or five missions related to the clan, which will award the player a Legendary card upon completion (Credits if the player already has such the card). Legendary Missions are unlocked every few weeks or so, and last about a month.
Read more about this topic: Urban Rivals
Famous quotes containing the word events:
“One of the extraordinary things about human events is that the unthinkable becomes thinkable.”
—Salman Rushdie (b. 1948)