Unison: Rebels of Rhythm & Dance - Gameplay

Gameplay

At the start of the game, players choose whether to directly control any one of the girls: Trill, Cela or Chilly. This choice roughly corresponds to a difficulty selection - Trill is Normal, Cela is Hard and Chilly is Very Hard. Once a story cutscene has introduced the song to be performed in the next act, the game moves into a practice session to teach the player the movements necessary to successfully pull off the performance. Movements are accomplished by following the on-screen markers using the PS2's analog sticks to mimic the motions of arms and legs throughout a dance; if a character on the screen is waving their right arm, the movement is likely accomplished by rolling the right analog stick like a waving arm.

For the practice session, the song can either be learned in its entirety, or in portions. In the original Japanese release, songs had to be successfully learned in parts, and then as the entire number before moving on. The US release made this process much simpler by allowing the player to keep the markers present throughout the entire game; in the Japanese version, these would progressively be taken away, meaning the player had to commit the dances to memory, making the practice session much more necessary. In either version, the game contains a total of twelve songs that can be played in "Club Tecmo" mode ("Club Afro" in the Japanese version) with up to three players by using a PS2 multitap. The song lists have some differences between the versions.

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