Undead (Dungeons & Dragons) - Bloodhulk

Bloodhulk
Characteristics
Alignment Neutral Evil
Type Undead
Publication history
Source books Monster Manual IV

The bloodhulk is an undead being that was originally an evil, fanatical, shamanistic human or similar creature whom others had come to worship as a god, and had too many sacrifices made to them. When it dies, the gallons of blood from those sacrificed to the bloodhulk begins to run in its veins, and it arises as oozing, hulking, misshapen abomination.

Bloodhulks resemble humans, albeit very vaguely. So full of blood have their muscles, skin, sinews and such become that they look nothing short of mutated and their identity is completely lost. Their veins bulge through their thick, red, rippling skin, struggling to pump blood to their gargantuan upper mass. Their heads are incredibly disproportionate to the rest of their body, being shriveled and wizened and tiny at the top of their massive torsos.

Under Second Edition rules, Bloodhulks are described as incredibly bestial creatures with no desire other than to roam around and obtain the blood of any who would encroach upon what was their territory in life. For each victim the Bloodhulk kills with their brute strength and powerful fists, they consume the remains and become stronger from the blood. Eventually their hearts can no longer take the strain, however, and the creatures shrivel and die. For some reason, Bloodhulks are often depicted with other, smaller Bloodhulks, possibly clerics or such which had also received a small portion of the blood from the Bloodhulk's sacrifices in life.

As of Third Edition, Bloodhulks seem to have lost their clerical background, their blood-consuming ability, and their vulnerability to cardiac failure. They are essentially on par with zombies, although with increased size and hit points and a vulnerability to piercing weapons.

Most Bloodhulks cannot speak. The few that can speak speak Undercommon.

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