Umihara Kawase - Umihara Kawase

Umihara Kawase

Developer(s) TNN/NHK SC
Designer(s) Kiyoshi Sakai
Composer(s) Pas de chat
Masahito Nakano
Atsuhiro Motoyama
Shinji Tachikawa
Platform(s) Super Famicom
Release date(s)
  • December 23, 1994
Genre(s) Platform game
Mode(s) Single player

Umihara Kawase contains a total of 49 fields of which four are exit fields and six are boss fields. The game makes good use of the SFC's colour palette for digitized photographic backgrounds. The rope physics sometimes strain the Super Famicom's CPU, leading to slowdown, but this is rare. The game permits saving speedruns, establishing such play as a principle feature of the series.

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