Triforce of Power - Races - Creatures

Creatures

Note: Some creatures outlook may vary in different titles of the series. An advanced list of recurring enemies in the series can be found here.

  • Armos (アモス, Amosu}{Arm-OHs?) are living statues or suits of armor that come to life and attack enemies when touched. The Minish Cap features them as guards created by the Wind Tribe. They first appeared in The Legend of Zelda.
  • Beamos (ビーモス, Bīmosu}{BEE-moes?) are laser turrets that continually rotate on a pillar until it spots an intruder. They first appeared in A Link to the Past.
  • Biri and Bari (ゴーリア, Gōria}{BEE-ree and BAH-ry?) are electrified jellyfish that can live in or out of water. They often split into smaller duplicates after being attacked.
  • Blade Traps are actually not enemies, but indestructible metallic devices armed with spikes. Some sense intruders and fly towards them, while others move in a set pattern. They first appeared in The Legend of Zelda.
  • Bokoblin (ボコブリン, Bokoburin}{boh-KOB-lin?) are enemies that wield bladed weapons or clubs. they are very aggressive to intruders. They first appeared in Wind Waker.
  • Bubbles (バブル, Baburu?), also known as Anti-Fairies or Wisps, are flaming skull enemies able to sprout wings. Their flames come in many colors, but the most common are red and blue. Link is temporarily unable to use his sword after touching them. They first appeared in The Legend of Zelda.
  • Buzz Blobs are mobile creatures made of goo. They are passive, but generate large amounts of static electricity when hit. Buzz Blobs cannot be defeated outright by swords, with the exception of the Golden Sword, requiring the use of various ranged weapons, which can either defeat them instantly or stun them, leaving them vulnerable to sword strikes. They are skinny down near the ground and widen at the top.
  • {{nihongo|ChuChus|チュチュ|Chuchu}{CHOO-choo} are jelly-like creatures with squat, translucent bodies, stalk-eyes, and a permanently smiling mouth that have a variety of colors. In The Wind Waker their appearance was change to upright, opaque bodies and vibrantly colored faces. They first appeared by that name in Majoras Mask, but two similar blob-type enemies were in the original Legend of Zelda named "Bit" and "Bot", and a Bot became two Bits when Link slashed it, similar to the behavior of ChuChus in newer titles. Modern ChuChus come in Green, Red (the two most common colors), Yellow, Blue and dark Purple. They aggressively attack anything that invades their territory by tackling it, but will hide in puddles on the ground if no one is close. They mostly move by bouncing around, though the Green, Yellow and Blue ChuChus will occasionally melt and turn into small invincible puddles, and proceed to move around in their puddle forms until they can get close to Link, or until Link uses an item such as his Boomerang to stun and coax them out of their puddles. In Twilight Princess, after one is killed, Link can use their puddles as potions or lantern fuel, depending on the type of ChuChu. In Skyward Sword ChuChus come in a variety of colors: Green, Red (fire), Blue (underwater), and Yellow (electricity). ChuChus sizes also vary a lot, depending of its color. The smallest can be defeated with one sword strike, the medium-sized need to be hit multiple times and the largest ones can be split to two smaller ones with a vertical slash.
  • Cuccos (コッコ, Kokko}{KUH-koos?) are essentially chickens. They mostly come in white, although Twilight Princess had black, brown, golden, and grey variants as well. In Ocarina of Time there was a single blue cucco that was used in a trading sequence. Cuccos are not aggressive on their own, but if repeatedly attacked, they will crow, causing a swarm of cuccos to fly in and attack the violator until he or she dies or leaves the area (A behavior commonly known among fans as the "Cucco's Revenge Squad"). Cuccos first appeared in A Link to the Past. However, in Twilight Princess after a certain number of hits you get to control the cucco for several seconds. In Twilight Princess, there is a golden cucco that you must use to fly across gaps to enter to the Sacred Grove.
  • Darknuts (タートナック, Tātonakku?) are large armored knights armed with swords and shields. In The Wind Waker when their helmets are removed they are revealed to have jackal-like heads, which may indicate a relation to the Horsehead boss in Adventure of Link. Some Darknuts also have capes, which must be destroyed before they can be hurt. They first appeared in The Legend of Zelda. They reappear in groups at Hyrule Castle. They appear also in Twilight Princess for the first time in The Temple of Time, and in several other dungeons thereafter.
  • Deku Babas (デクババ, Deku Baba}{DEH-koo BAH-bahs?) are carnivorous plants, with a venus fly trap-like mouth, and sprout from the ground whenever their roots detect any potential prey. They first appeared in Ocarina of Time. They also appear in "Skyward Sword" in two different varieties. One is the regular type, and one has a mouth that changes it's opening from horizontal to vertical if you hit it. They only way to slay the creature with your sword is to slash it according to the horizontal or vertical mouth opening.
  • Dodongos (ドドンゴ, Dodongo}{doh-DON-goes?) are carnivorous dinosaurs that resemble gigantic iguanas, move slowly, and can breathe powerful blasts of flame. Other types of Dodongos include Baby Dodongos, which are infant, worm-like creatures which explode when attacked, and Big Dodongos, which are larger versions of normal Dodongos. A King Dodongo appears as a boss in Ocarina of Time. They first appeared in The Legend of Zelda.
  • Floormasters (フロアマスター, Furoamasutā?) and Wallmasters are ghostly or zombified manifestations of giant hands that drag adventurers back to the entrance of a dungeon. Floormasters roam around the room and are visible at all times, while Wallmasters hide on the ceiling out of sight. Also, Floormasters split up into smaller versions when the original is attacked, whereas Wallmasters do not. Wallmasters first appeared in The Legend of Zelda while Floormasters first appeared in Ocarina of Time. Floormasters appeared in The Wind Waker as a spectral arm and hand that will transport Link to a jail-like holding area if he is caught. They do not split up when attacked.
  • Gibdos (ギブド, Gibudo}{GIB-does?) are undead creatures wrapped like mummies. They resemble ReDeads in regard to their slow and zombie-like movement; in some games, setting a Gibdo's bandages alight will reveal a Stalfos or a ReDead underneath. In Majora's Mask Link can use a Gibdo Mask to communicate with them. They first appeared in The Legend of Zelda.
  • Iron Knuckles are heavily armored knights with axes. While they are even slower than the Darknuts they are the most powerful enemies in their games as they can take four hearts from Link with just one hit and because of that they are often used to guard treasures. They first appeared in The Adventure of Link.
  • Keese (キース, Kīsu}{KEE-ss?) are bat-like monsters that often lurk in caves and dungeons, where they will fly around erratically, and occasionally stop to rest. There are fire and ice variants, which can respectively use fire and ice to attack enemies. They first appeared in The Legend of Zelda.
  • Leevers (リーバー, Rībā}{LEE-ver?) are cactus-like monsters that primarily live in sandy areas, such as deserts and beaches, and they live beneath the sand, burrowing to the top to attack in ambush. Leevers generally have a conical shape that tapers towards the top, and sharp leaves on top. They attack by spinning rapidly and slamming into whatever they are attacking. They first appeared in The Legend of Zelda.
  • Like Likes (ライクライク, Raikuraiku?) are yellowish cylindrical monsters that can suck in creatures as large as humans and consume items they carry. They are known for swallowing the shields and tunics that Link uses. Like Likes dissolve into a puddle when killed, leaving the stolen items. They first appeared in The Legend of Zelda.
  • Moblins (モリブリン, Moriburin}{MAHB-lins?) are humanoid monsters that usually reside in forests. In the original Legend of Zelda and The Adventure of Link, Moblins resembled bulldogs, but are pig-like in more recent games. They are sometimes accompanied by Pig Warriors, monsters with the same basic form but more porcine characteristics. Both types commonly wield spears, swords, bows, or occasionally massive clubs. They are one of the most common enemies within the games they appear, and are considered "mighty", but also "dumb". They are described as greedy, self-possessed creatures, and the major antagonist will commonly use them as mercenaries or summoned monsters. Oracle of Ages and Oracle of Seasons feature a larger, senior Moblin known as the Great Moblin, who terrorizes Holodrum and Labrynna. The Wind Waker introduces two variations: Miniblins, rodent-like beasts that carry pitchforks, and Bokoblins, impish creatures. In Spirit Tracks Miniblins were pirates usually led by a "Big Blin," a larger, muscled variation that wields a spiked club.
  • Lizalfos (リザルフォス, Rizarufosu}{LIZ-all-fowse?) are humanoid lizards that stand upright and wield a shield and either a spear or hammer. Lizalfos in later games are rapid-moving monsters that often attack in pairs or small groups. They first appeared in The Adventure of Link.
  • Octoroks (オクタロック, Okutarokku}{AHK-toh-rocks?) are land-dwelling, octopus-like enemies that attack by shooting rocks from their mouth. There are also aquatic and sea variations that shoot bombs. They first appeared in The Legend of Zelda.
  • Peahats (ピーハット, Pīhatto}{PEE-hats?) are helicopter-like enemies that take the appearances of plants. In Twilight Princess they are not enemies and can be used as a transportation method via the Clawshot. They first appeared in The Legend of Zelda.
  • Poes (ポウ, ?) are lantern-carrying ghosts formed from concentrated hatred toward the world that freely roams graveyards and other haunted locales. They always carry their signature lanterns. They first appeared in The Legend of Zelda.
  • Pols Voice (ポルスボイス, Porusuboisu}{POLEs voice?) are creatures with large rabbit-like ears that hop around rooms in erratic patterns. They hate loud noises. They first appeared in The Legend of Zelda.
  • ReDeads (リーデッド, Rīdeddo}{REE-ded?) are undead creatures resembling zombies with a dark brown skin and flat mask-like faces that can paralyze enemies with a scream, and cling to them to drain health away. They first appeared in Ocarina of Time.
  • Skulltulas (スタルウォール, sutaruwōru}{SKUL-too-lahs?) are giant spiders, named for the white, bony plate in the shape of a human skull that forms its carapace. Skulltulas and giant Skulltulas hang upside down in an upright position, suspended by a strand of silk thread from a ceiling surface. In Ocarina of Time, there is also a smaller variant called the Skullwalltula which are also encountered first before the Skulltulas.
  • Stalchild are smaller forms of the Stalfos. They only appear in dark places and at night. Unlike Stalfos, they do not carry any weapons, usually swiping at their target with their arms. In Ocarina of Time, after a certain number is defeated, a larger one appears, supposedly their leader. They make their debut in Ocarina of Time.
  • Stalfos (スタルフォス, Sutarufosu}{STAL-fose?) are animated skeletons mostly from the remains of dead warriors who still have a strong will to fight, and serve evil powers such as Ganon or Vaati. In Ocarina of Time, by using the Mask of Truth, the player learns from a Gossip Stone that any adult that enters Lost Woods without the protection of a Guardian Fairy will become a monster (although its only revealed that such monster is a Stalfos during the Biggoron Sword quest, when link trades in the Odd Potion for the Poacher's Saw). They first appeared in The Legend of Zelda.
  • Tektites (テクタイト, Tekutito?) are human-sized four-legged insectoid creatures who use their powerful legs to leap upon and attack prey. The Blue ones are able to walk on water. And both Blue and Red can jump up cliffs. They first appeared in The Legend of Zelda.
  • Vire (バイア, Baia?) are bat-like creatures that when hit with a weapon weaker than the Master Sword or equivalent, split into two Keese. They first appeared in The Legend of Zelda.
  • Wizzrobes (ウィズローブ, Wizurōbu?) are magic-using enemies that wear wizard's robes (hence their name) and often use fire and ice magic before disappearing and reappearing somewhere else. In The Wind Waker they can also summon other enemies and resemble robed, anthropomorphic toucans. They first appeared in The Legend of Zelda.
  • Wolfos (ウルフォス, Urufosu?) are wolf like creatures that appear in most Zelda games. They are usually found in grassy or snowy terrains, where their fur changes according to each. White Wolfos, usually found in snowy terrains, hit harder than the normal Wolfos, but its back is as fragile as a normal one's. They first appeared in Ocarina of Time.
  • Zols (ゾル, Zoru?) are simple blob-like enemies with two eyes. They often hide between the tiles of dungeon floors, waiting to pop out and jump. Zols are much larger than Gels, and in many games, weaker attacks will cause a Zol to split into two Gels. Both Zols and Gels first appeared in The Legend of Zelda.

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Famous quotes containing the word creatures:

    O curse of marriage,
    That we can call these delicate creatures ours
    And not their appetites!
    William Shakespeare (1564–1616)

    If in this wide world, teeming with abundant supplies for human want, to thousands of wretched creatures no choice is open, save between starvation and sin, may we not justly say that there is something utterly wrong in the system that permits such things to be?
    Tennessee Claflin (1846–1923)

    Few, if any, creatures are equally active all night.
    Henry David Thoreau (1817–1862)