Tribe 8 (role-playing Game) - Release History

Release History

The first printing of the core rulebook was soft cover and was later reprinted in a hardcover format. An extensive line of Tribe 8 books was printed, consisting of "Word of" books, cycle books, Legend books, and setting sourcebooks. The "Word of" books focused on the details of the Tribes and their society. Cycle books were a linked series of adventures that built up an epic story of the Fallen and their search for destiny. The setting sourcebooks covered lands and places in detail, expanding the world – including books giving more detail on the Z'bri, the River of Dream, and the Outlands. Finally the Legend books were short series of stories with adventures not connected to the meta-plot of the cycle books.

Tribe 8, 2nd edition was printed in 2004 as a soft cover book that used the Silhouette Core Rules. Thus, unlike the 1st edition, it was not a complete game and needed the Silhouette CORE Rulebook to play. The second edition moved the setting from Vimary to Capal (another city), advancing the history of the world by 15 years. It also finally revealed the whole course of the metaplot, allowing Gamemasters to weave their own stories rather than wait to find out how the world would change. Though plans to follow up the second edition with more supplemental books have been discussed, there have been no further releases as of yet.

Read more about this topic:  Tribe 8 (role-playing Game)

Famous quotes containing the words release and/or history:

    We read poetry because the poets, like ourselves, have been haunted by the inescapable tyranny of time and death; have suffered the pain of loss, and the more wearing, continuous pain of frustration and failure; and have had moods of unlooked-for release and peace. They have known and watched in themselves and others.
    Elizabeth Drew (1887–1965)

    This above all makes history useful and desirable: it unfolds before our eyes a glorious record of exemplary actions.
    Titus Livius (Livy)