Triat (World of Darkness) - The Weaver

The Weaver

According to Garou myth, the Weaver is responsible for three things inescapably associated with the rise of civilization: Dogma (the superior virtue of one idea over another), Science (a process for evaluating empirical knowledge about the universe), and Technology (the use of tools of increasing sophistication to enhance the abilities of an individual or group). Unlike the Wyld (which has no clear agenda) and the Wyrm (which is too schizophrenic to pursue a unified agenda), the Weaver pursues its agenda of rigid stasis (i.e. an eternally unchanging universe) with total clarity.

To achieve its goals, the Weaver primarily relies on a vastly complex hierarchy of hyper-specialized spirits. These spirits engage in such diverse actions as "calcification" (transforming non-Weaver spirits into a part of the Pattern Web), conquest, and the subversion of existing resources and groups. Apart from the Technocracy (who do not believe or even seriously suspect that the Weaver exists), no group in the World of Darkness is wholly dedicated to the Weaver's goals. Many, however, take advantage of those aspects of reality it claims as its own (the Glass Walker Tribe of the Garou being a good example).

Note: It has been hinted that the "id" of the Weaver (Autochthon) is a Primordial, in a connection with the role-playing game Exalted. Because Exalted does not officially take place in the time-line of the World of Darkness, this may simply be a common theme used by the creators of both game lines at White Wolf Game Studio.

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Famous quotes containing the word weaver:

    Machinery is aggressive. The weaver becomes a web, the machinist a machine. If you do not use the tools, they use you. All tools are in one sense edge-tools, and dangerous.
    Ralph Waldo Emerson (1803–1882)