Toy Language

A toy language is a term for a computer programming language that is not considered to fulfill the robustness or completeness requirement of a computer programming language. As such it is not considered a suitable language for creating solid and reliable programs for use in production environments. Which programs to categorize as toy languages is difficult, however. Languages such as Brainfuck and Whitespace are both considered esoteric programming languages. They are Turing complete, which means they are able to compute any computable function, i.e. mathematically they have the same capabilities as languages such as Java, C, C++ and Common Lisp. Logo is another example of a toy language. Its goal was originally to create a math land where children could play with words and sentences. For a long time GCC was shipped with a Toy programming language called Treelang which was essentially C without the advanced concepts such as pointers, arrays and records.

Read more about Toy Language:  Limitations, Uses, Scheme As A Toy Language, See Also

Famous quotes containing the words toy and/or language:

    In the great department store of life, baseball is the toy department.
    —Los Angeles Sportscaster. quoted in Independent Magazine (London, Sept. 28, 1991)

    My God! The English language is a form of communication! Conversation isn’t just crossfire where you shoot and get shot at! Where you’ve got to duck for your life and aim to kill! Words aren’t only bombs and bullets—no, they’re little gifts, containing meanings!
    Philip Roth (b. 1933)