Timelords (role-playing Game) - System

System

The first two editions of Timelords used a custom d20-based system designed by Greg Porter. The emphasis is on realism over speed and playability.

Gameplay is split into two games:

  • The Primary Game, where players play as characters based on themselves, lost in time after finding a Matrix device
  • The Secondary Game, in which players make characters who are agents of a Time Patrol organization.

The first edition of the game had only the Primary Game, but gave suggestions for creating Time Patrol characters, or replacing characters who died or were lost by creating alternate versions of them. The game systems were essentially the same as second edition, with only minor differences.

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