Tibet: The Roleplaying Game - Setting

Setting

The game is set in Tibet c. 1959 during the Chinese invasion of Tibet that began in 1950. "Tibet: The Roleplaying Game" is properly categorized as historical fantasy because it is set in a technologically accurate version of 1950s Tibet, but it incorporates magic and mythical creatures. Tibetan cultural and religious practices from ancient Bön to Tibetan Buddhism are brought into game play such that characters can interact with physical manifestations of traditional Tibetan mythical beings and locations. For example, players may encounter a wrathful dharmapala or visit Shambala.

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