Hero Development
Every city in Thracia has a single hero. The hero is the leader of the army either in battle or while exploring the map. This is the only unit of the game that can evolve in time based on accumulated experience and honor. The two can only be earned as a result of victory in combat or completion of quests. When a certain amount of experience is reached, the hero is promoted to the next level. With each level, he gets to learn more powerful abilities and spells that he can later use during battle.
There are two main classes and eight different hero specialties. The main decision has to be taken right from the start of the game: path of the mage or path of the warrior. Ten levels later, a second choice is offered. For the warrior there are two options: weapon mastery or leadership. The wizard has to decide between becoming a healer or an enchanter. The final step in hero development as far as path choosing is concerned is reached at level 20. At this point, every player has to opt for one of the eight final specialties.
Every specialty offers 12 different spells or abilities to choose from. Four of them are unique to that specialty. They are also the most powerful. As a result, the entire strategy of each player is dictated by the chosen path.
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Famous quotes containing the words hero and/or development:
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A wider brow, large and less human
Eyes and bruted ears: the man-like body
Of a primitive.”
—Wallace Stevens (18791955)
“Creativity seems to emerge from multiple experiences, coupled with a well-supported development of personal resources, including a sense of freedom to venture beyond the known.”
—Loris Malaguzzi (20th century)