The Wheel of Time Collectible Card Game

The Wheel Of Time Collectible Card Game

The Wheel of Time: Collectible Card Game is a collectible card game based on Robert Jordan's The Wheel of Time fantasy series, published by Precedence Entertainment (which closed its doors April 2002). The Wheel of Time was somewhat unique among contemporary CCG's, because the game required a play mat with tokens and customised six-sided dice to play it. It uses some similar game mechanics to the Babylon 5 Collectible Card Game and the Tomb Raider Collectible Card Game, which were also published by Precedence.

Read more about The Wheel Of Time Collectible Card Game:  Quick Overview of The Game

Famous quotes containing the words wheel, time, card and/or game:

    No great idea in its beginning can ever be within the law. How can it be within the law? The law is stationary. The law is fixed. The law is a chariot wheel which binds us all regardless of conditions or place or time.
    Emma Goldman (1869–1940)

    Some fear that if parents start listening to their own wants and needs they will neglect their children. It is our belief that children are in fact far less likely to be neglected when their parents’ needs—for support, for friendship, for decent work, for health care, for learning, for play, for time alone—are being met.
    —Wendy Coppedge Sanford. Ourselves and Our Children, by Boston Women’s Health Book Collective, introduction (1978)

    What is the disease which manifests itself in an inability to leave a party—any party at all—until it is all over and the lights are being put out?... I suppose that part of this mania for staying is due to a fear that, if I go, something good will happen and I’ll miss it. Somebody might do card tricks, or shoot somebody else.
    Robert Benchley (1889–1945)

    My first big mistake was made when, in a moment of weakness, I consented to learn the game; for a man who can frankly say “I do not play bridge” is allowed to go over in the corner and run the pianola by himself, while the poor neophyte, no matter how much he may protest that he isn’t “at all a good player, in fact I’m perfectly rotten,” is never believed, but dragged into a game where it is discovered, too late, that he spoke the truth.
    Robert Benchley (1889–1945)