Development
The game's developer, Radical Entertainment, received the rights to create games for The Simpsons franchise when they demonstrated a playable prototype. Radical released its first The Simpsons game in 2001 called The Simpsons Road Rage, a parody of the Crazy Taxi series of video games. After Road Rage was released, the development team for Hit & Run decided not to create a direct sequel to Road Rage. Instead, Radical wanted to steer the franchise's video game series in a different direction by giving the game engine a complete overhaul. The developers felt that everything else needed a new approach, while only the driving portion of Road Rage was worth keeping; in Hit & Run, enhanced traffic artificial intelligence is introduced, which makes computer-controlled vehicles react better to the player's driving. The developers also decided to add an exploration element to the game to make players get out of the car and navigate the area on foot, so that the game offered a better experience of Springfield.
When developing the game's graphics, the team decided to include landmarks from Springfield. The player is able to enter some of them, including the Kwik-E-Mart, Moe's Tavern, Springfield Elementary School, and The Android's Dungeon and Baseball Card Shop. During Hit & Run's development, 20th Century Fox, Gracie Films, and Matt Groening, the creator of The Simpsons, played important roles in bringing the Simpsons universe into a 3D environment. All character voices were supplied by the actual cast, and the series' writers wrote the entire story for the game, including dialogue. Tim Ramage, the associate producer of the game's publisher, Vivendi Universal Games, considered it a blessing to have the opportunity of working with the Simpsons cast, along with the writers, who Ramage called "the best there is ".
Read more about this topic: The Simpsons: Hit & Run
Famous quotes containing the word development:
“The American has dwindled into an Odd Fellowone who may be known by the development of his organ of gregariousness.”
—Henry David Thoreau (18171862)
“America is a country that seems forever to be toddler or teenager, at those two stages of human development characterized by conflict between autonomy and security.”
—Anna Quindlen (b. 1952)
“The Cairo conference ... is about a complicated web of education and employment, consumption and poverty, development and health care. It is also about whether governments will follow where women have so clearly led them, toward safe, simple and reliable choices in family planning. While Cairo crackles with conflict, in the homes of the world the orthodoxies have been duly heard, and roundly ignored.”
—Anna Quindlen (b. 1952)