Differences From The Other Games
- It is the first game in the series not designed and written by Johan Robson, also its universe and Atlantean mythology have a very few aspects in common with the ones Robson originally created.
- A completely new Logo was introduced to the series, replacing the 10 year old one.
- The game is set up in a comicbook style when it comes to talking and using items.
- A new menu screen replacing the one used in Atlantis II, III and Evolution.
- The art direction doesn't try to be as realistic as before.
- No atlantian flying-ship is seen on the cover, not even as the icon used to represent the series since Atlantis III.
- When Howard talks, you see him in the down left corner, in the previous games the camera have changed entirerly to show the character in control.
|
Read more about this topic: The Secrets Of Atlantis: The Sacred Legacy
Famous quotes containing the words differences and/or games:
“Quintilian [educational writer in Rome about A.D. 100] hoped that teachers would be sensitive to individual differences of temperament and ability. . . . Beating, he thought, was usually unnecessary. A teacher who had made the effort to understand his pupils individual needs and character could probably dispense with it: I will content myself with saying that children are helpless and easily victimized, and that therefore no one should be given unlimited power over them.”
—C. John Sommerville (20th century)
“In the past, it seemed to make sense for a sportswriter on sabbatical from the playpen to attend the quadrennial hawgkilling when Presidential candidates are chosen, to observe and report upon politicians at play. After all, national conventions are games of a sort, and sports offers few spectacles richer in low comedy.”
—Walter Wellesley (Red)