Design
The game has a fullscreen, minimalistic interface. The game utilizes SVGA graphics combined with (new for the time) computer-generated cutscenes. In difference to traditional point 'n' click adventures of the time, verbs and actions are only shown when an object or character is clicked on, rather than being permanently displayed on screen. Verb or item icons that do not apply to the object are not displayed.
This design for interacting with objects is not implemented consistently, however. For example; if you have to give an item to a character at any point during the game, the 'Give' option will always be displayed regardless of whether or not you actually have the right item. However, if you have to use an item on something else, the option to use said item only appears once you have the item in question.
Read more about this topic: The Orion Conspiracy
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“To nourish children and raise them against odds is in any time, any place, more valuable than to fix bolts in cars or design nuclear weapons.”
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“For I choose that my remembrances of him should be pleasing, affecting, religious. I will love him as a glorified friend, after the free way of friendship, and not pay him a stiff sign of respect, as men do to those whom they fear. A passage read from his discourses, a moving provocation to works like his, any act or meeting which tends to awaken a pure thought, a flow of love, an original design of virtue, I call a worthy, a true commemoration.”
—Ralph Waldo Emerson (18031882)