The Mansion of Happiness

The Mansion Of Happiness

The Mansion of Happiness: An Instructive Moral and Entertaining Amusement is a children's board game inspired by Christian morality. Players race about a sixty-six space spiral track depicting virtues and vices with their goal being The Mansion of Happiness at track's end. Instructions upon virtue spaces advance players toward the goal while those upon vice spaces force them to retreat.

The Mansion Of Happiness was designed by George Fox, a children's author and game designer in England. W. & S. B. Ives published the game in the United States in Salem, Massachusetts on November 24, 1843. It was republished by Parker Brothers in 1894 after George S. Parker & Co. bought the rights to the Ives games. The republication claimed The Mansion of Happiness was the first board game published in the United States of America; today, however, the distinction is awarded to Lockwood's Traveller's Tour games of 1822. The popularity of The Mansion of Happiness and similar moralistic board games was challenged in the last decades of the 19th century when the focus of games became materialism and competitive capitalistic behavior.

Read more about The Mansion Of Happiness:  Context, Game Play, Design and Publication, Legacy

Famous quotes containing the words mansion and/or happiness:

    Look,
    I draw the sword myself; take it, and hit
    The innocent mansion of my love, my heart.
    Fear not, ‘tis empty of all things but grief.
    William Shakespeare (1564–1616)

    I know nothing which life has to offer so satisfying as the profound good understanding, which can subsist, after much exchange of good offices, between two virtuous men, each of whom is sure of himself, and sure of his friend. It is a happiness which postpones all other gratifications, and makes politics, and commerce, and churches, cheap.
    Ralph Waldo Emerson (1803–1882)