Group Instances
One of the most challenging aspects of the game is grouping to do big private instances. This can be done in small three-man fellowships, which were first created with the Eregion update. For full fellowships there are 6 people involved; examples of this are Fornost, Carn Dûm or Annúminas. There are also harder instances for raids like The Rift and Barad Guldur (12 people, or a double fellowship) or Thorog (24 people, or 4 fellowships). Due to the difficulty of the encounter and the many players involved, each of the classes is usually assigned a specific task by the raid leader.
Most of these instances can be scaled to the level of the group, making sure that older instances are still challenging and not forgotten. There is only one 24-man raid left in the game, Thorog. Turbine has announced that because of the people required, they are unlikely to make a new one. In order to save progress, some of these instances have locks, giving players the chance to spread out the instance over a few days. Locks are related to the progress of killing bosses.
Read more about this topic: The Lord Of The Rings Online: Shadows Of Angmar
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